Skirk, Sinner’s Pupil
Legendary Creature — Alien Warrior
{3}{W}First strike, vigilance
During your turn, Skirk has hexproof and indestructible.
At the beginning of your first main phase, you may pay {B}. If you do, transform Skirk.
5/3
Skirk, Fool’s Master{3}{B}
Legendary Creature — Alien Warrior
During your turn, your opponents and permanents they control lose hexproof, indestructible, protection, shroud, and ward and can’t have or gain those abilities.
{1}{B}, {T}: Destroy target nonlegendary creature.
At the beginning of your first main phase, you may pay {W}. If you do, transform Skirk.
3/5
Views15
Comments 0