Solanzay

By NickelsForLunchSZYConcept

Solanzay card list (24 cards)

  1. CW01 - Ambitious Guard{W}

    Creature

    Whenever this creature attacks while you control a token, it gets +1/+1 until end of turn.

    1/1

    #2 · common · Art by Unknown

  2. CW02 - Youthful Tiller{1}{W}

    Creature — Human Druid

    Whenever a token you control enters, you gain 1 life.

    Whenever you put one or more counters on one or more creatures you control, you gain 1 life.

    2/2

    #3 · common · Art by Unknown

  3. CW03 - Watchful Eyes{1}{W}

    Artifact Creature — Thopter

    Flying

    When this creature deals combat damage to a player, if you control another artifact, scry 1.

    1/2

    #4 · common · Art by Unknown

  4. CB01 - Rotting Exhumed{1}{B}

    Creature — Zombie

    Deathtouch

    When this creature dies, you gain 1 life.

    "Is it really any less holy than forging life from metal?"

    2/2

    #7 · common · Art by Unknown

  5. CB09 - Grizzled End{2}{B}

    Instant

    Destroy target nontoken creature. You lose 1 life.

    "Grya-ya-ya!

    Goze-ze-ze!

    Xavo-vo-vo!"

    - Wheel Chant

    #8 · common · Art by Unknown

  6. CB11 - Ancient Practice{1}{B}

    Sorcery

    As an additional cost to cast this spell, sacrifice a creature.

    Draw two cards. If the sacrificed creature wasn't a token, each opponent loses two life.

    What the chants mean, what the rituals do, forgotten long ago.

    #9 · common · Art by Unknown

  7. CR01 - Volatile Claw{R}

    Creature — Amolgen

    Haste

    When this creature dies, it deals 1 damage to any target.

    1/1

    #10 · common · Art by Unknown

  8. CG03 - Aged Cultivator{1}{G}

    Creature — Human Druid

    When this creature enters, you may search your library for a basic land card, put it into your hand, then shuffle. If you don't, put a +1/+1 counter on it.

    Listen to the dirt. Hear the earth's heartbeat.

    1/1

    #11 · common · Art by Unknown

  9. CG12 - Giant Growth{G}

    Instant

    Target creature gets +3/+3 until end of turn.

    #12 · common · Art by Unknown

  10. CZ01 - Pristalia Replicator{3}{W}{U}

    Artifact Creature — Construct

    When this creature enters or dies, render.

    Basic landcycling {2}

    3/3

    #13 · common · Art by Unknown

  11. CZ06 - Replicating Winger{X}{X}{WU}

    Artifact Creature — Thopter

    Flying

    When this creature enters, create X 1/1 colorless Thopter artifact creature tokens with flying.

    The artificial mind never recognizes the beauty of shimmering wings.

    1/1

    #14 · common · Art by Unknown

  12. CZ05 - Experienced Raiser{3}{G}{W}

    Creature — Human Druid

    When this creature enters, Nurture 2

    Basic landcycling {2}

    2/3

    #15 · common · Art by Unknown

  13. CZ10 - Careful Nurturer{X}{GW}

    Creature — Human Druid

    When this creature enters, put a +1/+1 counter on each of up to X target creatures you control. Each token that you put a counter on this way gains indestructible until end of turn. (Damage effects and effects that say "destroy" don't destroy them.)

    0/1

    #16 · common · Art by Unknown

  14. CZ02 - Practiced Thoughtpiercer{3}{U}{B}

    Creature — Human Wizard

    When this creature enters, you may exile a noncreature card from your graveyard. If you do, each player discards a card, then you draw a card.

    Basic landcycling {2}

    4/4

    #17 · common · Art by Unknown

  15. CZ07 - Mind Extractor{X}{UB}

    Creature — Krach Wizard

    When this creature enters, surveil X, then put a +1/+1 counter on this creature for each card put into your graveyard this way. (Look at the top X cards of your library. Put any number of them into your graveyard and the rest back on top in any order.)

    1/1

    #18 · common · Art by Unknown

  16. CZ03 - Brazen Spoke{4}{B}{R}

    Creature — Krach Warrior

    When this creature attacks, you may sacrifice another creature. If you do, put a +1+1 counter on this creature. It gains menace until end of turn.

    Basic landcycling {2}

    5/5

    #19 · common · Art by Unknown

  17. CZ08 - Rakish Summoner{X}{BR}

    Creature — Krach Wizard

    When this creature enters, create an X/1 red Elemental creature token with haste. Sacrifice it at the beginning of the next end step.

    When this creature dies, it deals 1 damage to target opponent.

    1/1

    #20 · common · Art by Unknown

  18. CZ04 - Troop Guide{4}{R}{G}

    Creature — Amolgen

    When this creature enters, put your choice of a +1/+1, trample, or reach counter on it.

    Basic landcycling {2}

    4/5

    #21 · common · Art by Unknown

  19. CZ09 - Wandering Amolgen{X}{RG}

    Creature — Amolgen

    This creature enters with X +1/+1 counters on it.

    {G}, Remove a counter from this creature: it gains trample until end of turn.

    {R}, Remove a counter from this creature: It gains first strike until end of turn.

    1/1

    #22 · common · Art by Unknown

  20. CL01 - Pristalia District

    Land

    Pristalia District enters tapped.

    {T}: Add {W} or {U}.

    {4}, {T}, Discard a card: Draw a card.

    #28 · common · Art by Unknown

  21. CL02 - Mind Assembly

    Land

    Mind Assembly enters tapped.

    {T}: Add {U} or {B}.

    {4}, {T}, Discard a card: Draw a card.

    #29 · common · Art by Unknown

  22. CL03 - Wheel Chamber

    Land

    Wheel Chamber enters tapped.

    {T}: Add {B} or {R}.

    {4}, {T}, Discard a card: Draw a card.

    #30 · common · Art by Unknown

  23. CL04 - Amolgem Wild

    Land

    Amolgem Wild enters tapped.

    {T}: Add {R} or {G}.

    {4}, {T}, Discard a card: Draw a card.

    #31 · common · Art by Unknown

  24. CL05 - Order Ploughland

    Land

    Order Ploughland enters tapped.

    {T}: Add {G} or {W}.

    {4}, {T}, Discard a card: Draw a card.

    #32 · common · Art by Unknown