Terrans Unfinished

By SlowTER

Terrans Unfinished card list (17 cards)

  1. Firebat{3}{W}

    Creature — Terran Human

    Vigilance

    When Firebat is blocking or being blocked by a creature with less toughness than its own, it deals damage to its toughness instead of it's power

    2/6

    #1 · common · Art by Unknown

  2. Ghost{2}{W}

    Creature — Terran Human Psyonic

    {W}: Ghost can not be blocked this turn

    {R}{T}: Deal 2 damage to target creature

    4/1

    #2 · common · Art by Unknown

  3. Marauder{2}{W}

    Creature — Terran Human

    If this creature blocks or is blocked by a creature with a toughness less than double Maruader's power, tap that creature. It does not untap during it's owners next untap phase.

    4/4

    #3 · common · Art by Unknown

  4. Marine{1}{W}

    Creature — Terran Human Soldier

    Reach

    {R}: Gain +1/-1 until the end of the round

    2/2

    #4 · common · Art by Unknown

  5. Medic{1}{W}

    Creature — Terran Human

    {W}: you gain a life

    {T}: Prevent the next 1 damage that would be dealt to target creature or player

    0/2

    #5 · common · Art by Unknown

  6. Reaper{1}{W}

    Creature — Terran Human Soldier

    Can not be blocked by Defenders

    Deals 1 extra damage to players

    3/1

    #7 · common · Art by Unknown

  7. Calldown: M.U.L.E.{2}{R}

    Sorcery

    Summon 5 red 0/1 M.U.L.E artefact creatrure tokens with {T}: sacrifice this card to gain {RW}

    #8 · common · Art by Unknown

  8. Hellion{2}{R}

    Creature — Terran Mech

    Haste

    {RW}: Transform Hellion

    4/1

    Back face: Hellbat

    — Terran Mech

    {RW}: Transform Hellbat

    Hellbat takes one less damage from all sources

    3/3

    #9 · common · Art by Unknown

  9. Nuclear Missile{5}{R}{R}{R}

    Sorcery

    Destroy all creatures except those under your control

    Suspend 2—{5}{R}

    #10 · common · Art by Unknown

  10. SCV{1}{R}

    Creature — Terran Human Mech

    {T}: gain {R}

    2 {X} {T}: search your library for a non creature artefact with mana cost equal to or lower than {X}. Take it into your hand, reveal it and then shuffle your library.

    1/1

    #12 · common · Art by Unknown

  11. Siege Tank{4}{R}

    Creature — Terran Mech

    {R}{R}{T}: Transform Siege Tank

    4/4

    Back face: Sieged Tank

    Firststrike

    Defender

    {T}: Transform Sieged Tank

    When this creature deals combat damage, it deals 1 damage to all attacking units

    7/1

    #13 · common · Art by Unknown

  12. Viking Jet Mode{2}{R}

    Creature — Terran Mech

    Flying

    Can only block other creatures with flying.

    {R}: Transform Viking Jet Mode

    4/4

    Back face: Viking Walker Mode

    — Terran Mech

    {R}: Transform Viking Walker Mode

    When this card transforms you may pay {1}{R} instead of its usual transform cost to also place a +1/+1 counter on it.

    4/4

    #14 · common · Art by Unknown

  13. Vulture Bike{2}{R}

    Creature — Terran Mech

    Haste

    When this card enters the battlefield place 3 Energy Counters on it.

    {E}: Create a 2/1 red Spidermine token with defender.

    3/2

    #15 · common · Art by Unknown

  14. Wraith{1}{R}

    Creature — Terran Mech

    Flying

    This creature gains +2/+0 until the end of the turn if it is blocking or being blocked by a creature with flying.

    2/3

    #16 · common · Art by Unknown

  15. Nova Terra{3}{W}{R}

    Legendary Creature — Terran Human Psyonic

    {5}{R}{T}: Search your library or graveyard for a Nuclear Missile and play it as if you payed for it's Suspension cost. If Nova gets removed from the battlefield before the suspension ends, exile the Nuclear Missile.

    6/6

    #17 · common · Art by Unknown

  16. M.U.L.E.

    Token Creature — Terran Mech

    {T}: Sacrifice this card to gain {RW}

    0/1

    #1 · common · Art by Unknown

  17. Spidermine

    Token Creature

    Defender

    When this card enters the battlefield place a timer token on it. At the beginning of your turn remove one timer token.

    If there are 0 timer tokens on this card at the end of your endstep, sacrifice it.

    2/1

    #2 · common · Art by Unknown